Job Description
- Embedded Systems / Network Software Engineer (Rust / Linux / Networking)
- Build systems most engineers never get to touch
- We’re working with a team building a high-performance platform that powers secure networking, routing, and connectivity at scale.
- This is not typical backend work—this is deep systems engineering where you’re operating in the Linux networking stack, building real infrastructure used in production environments.
- If you’ve ever built a VPN, worked on routing, or gone down the rabbit hole of how packets actually move through a system, this is that kind of role.
- Building virtual routing and secure networking systems from the ground up
- Writing Rust (primarily) and C/C++-level code close to the OS
- Working directly in the Linux network stack (packet flow, routing, performance)
- Developing components like VPNs, firewalls, and network services
- Debugging real-world issues at every layer—from code to packets
- Running and optimizing systems across large-scale distributed environments
- Strong background in systems programming (Rust, C, or C++)
- Deep understanding of Linux + networking fundamentals
- Experience building or maintaining VPNs, routers, firewalls, or similar systems
- Comfort working with tools like iptables/nftables, tcpdump, Netfilter, iproute2
- Ability to operate in the “guts” of systems and debug complex behavior
- Bonus points if you’ve worked with BSD, OpenWrt, DPDK, or similar environments.
- You’ll be working with engineers who actually care about how systems work under the hood
- Real ownership over core infrastructure, not surface-level features
- A highly collaborative, low-ego team that values strong technical thinking
- The kind of role where side projects, curiosity, and tinkering translate directly into impact
- $140K – $160K base (flex for standout candidates)
- Hybrid in McKinney, TX (relocation assistance available)
- Full benefits + unlimited PTO
#LI-Hybrid

